Since I could find very little information about loading custom types into gpsmapedit I thought I would make a mini How-to on loading the custom types and how to get the same result you see in mapedit onto your map.
Make custom type .txt file
1- Create your custom types-I used GenTyp
2- Find unused types such as 0x11, 0x12, 0x30 to set your custom types to
3- Save typ file as a .txt file (do not check compile)
Setup mapedit to display the custom types
4- In gpsmapedit open your map
5- Click view>manage map skins
6- Click add and choose the .txt file you just made. ( 2 files will load day/night)
7- Now you can create or modify type on your objects to the custom type like you would for any other type and gpsmapedit will display it
Compile custom types into finished map
8- After creating your .img file open Mapsettoolkit
9- Choose your .img file
10- In the type files box, browse to your custom type .txt file choose it and check the compile box
11- Click start and your custom types will be added to the .img file/installer
And thats it the maps I have done this way have loaded correctly into mapsource and into my GPS
Note---------- GPS units have limited and ??different?? color pallets so colors that display correctly in mapsource may change when the map is loaded into the GPS. for example one purple color i used always shows up blue on my GPS.
Anyways I hope this helps save someone a little time and I will edit in the future if I can think of anything else to add
=^_^=Freecat=^_^=
Make custom type .txt file
1- Create your custom types-I used GenTyp
2- Find unused types such as 0x11, 0x12, 0x30 to set your custom types to
3- Save typ file as a .txt file (do not check compile)
Setup mapedit to display the custom types
4- In gpsmapedit open your map
5- Click view>manage map skins
6- Click add and choose the .txt file you just made. ( 2 files will load day/night)
7- Now you can create or modify type on your objects to the custom type like you would for any other type and gpsmapedit will display it
Compile custom types into finished map
8- After creating your .img file open Mapsettoolkit
9- Choose your .img file
10- In the type files box, browse to your custom type .txt file choose it and check the compile box
11- Click start and your custom types will be added to the .img file/installer
And thats it the maps I have done this way have loaded correctly into mapsource and into my GPS
Note---------- GPS units have limited and ??different?? color pallets so colors that display correctly in mapsource may change when the map is loaded into the GPS. for example one purple color i used always shows up blue on my GPS.
Anyways I hope this helps save someone a little time and I will edit in the future if I can think of anything else to add
=^_^=Freecat=^_^=